˽·¿¾ãÀÖ²¿

Michael Powell

Job: Principal Lecturer

School/department: Leicester Media School

Address: ˽·¿¾ãÀÖ²¿, The Gateway, Leicester, LE1 9BH

T: +44 (0)116 207 8567

E: mlp@dmu.ac.uk

W: www.dmu.ac.uk/

 

Qualifications

Master of Arts (Distinction) in Multimedia Design - ˽·¿¾ãÀÖ²¿, October 1994 - June 1997 p/t

Bachelor of Arts (2.2) in Photography - Trent Polytechnic, Nottingham, September 1984 - June 1987

Membership of professional associations and societies

UKIE, The Association for UK Interactive Entertainment

TIGA

Fellow of the Higher Education Academy

Conference attendance

PRESENTATIONS, SEMINARS, PAPERS Presented and RESEARCH

The Rosslyn Chapel – Using Game Technology for Historical Visualisation – British Library, London, January 2013

Drawing is at the Heart of Game Development – Digital Shoreditch, London, May 2012

Jurist, e-virtuosos Awards, 2012

The Future of Serious Games and Immersive Technologies – le Phenix Scene Nationale de Valencienne, France, May 2012

How Concept Artists can Drive Quality into a Project from Conception to Completion – University of Advancing Technology, Phoenix Arizona, November 2011

Livingston - Hope Skills Review – October-December 2010, report to Government published January 2011

Meet the Accredited Course – Computer Games Skills Council, London, November 2010

The Importance of Drawing – University of Advancing Technology, Phoenix Arizona, November 2010

Skillset Accreditation Process – GamesEdu, Abertay University, June 2010

Game Art Showcase – in conjunction with Blitz Games, June 2009

Teaching Innovation in Practice – Parsons New School of Design, New York, April 2008

Showcase – post-institutional eLearning, using web 2.0 and social networking – Centre for Learning and Teaching in Art and Design 4th conference, New York, April 2008

Your Text Message, My Trial: New Media, Civics and the Digital Citizen – University of Advancing Technology, Phoenix Arizona, November 2007

Why Can't I Shoot Back?: The Real Value of Serious Games – University of Advancing Technology, Phoenix Arizona, November 2007

Freelancing 101 – University of Advancing Technology, Phoenix Arizona, June 2007

An Introduction to Game Art – Blitz Games AimHigher Seminar, May 2007

Designing Learning Based Games – 2nd eGames Conference, Muscat, Oman, December 2006

Pre-conference workshop – Concept Art for Games – 2nd eGames Conference, Muscat, Oman, December 2006

Why Is Killing Fun?: Ethics and Behavior in the Digital World - University of Advancing Technology, Phoenix Arizona, November 2006

Serious Games – Leicester Creative Bureau, Leicester, September 2006

10 Things you absolutely have to know to get into the industry - University of Advancing Technology, Phoenix Arizona, July 2006

Gaming Technology & Business Applications - Emerging Technologies Conference, Leicester, June 2006

Writing for Games – Nlab, Institute of Creative Technology, Leicester, May 2006

The Future of Writing – cultural eXchanges, Faculty of Humanities, ˽·¿¾ãÀÖ²¿, February 2006

Online Assessment Strategies - Faculty of Art and Design, ˽·¿¾ãÀÖ²¿, January 2006

Future Trends in Digital Entertainment - Leicester Creative Bureau, Leicester, November 2005

Developing Collaborative Links - University of Advancing Technology, Phoenix Arizona, October 2003

Games Design Education at ˽·¿¾ãÀÖ²¿ - Academy of Game Entertainment Technology, Hollywood Los Angeles, October 2003

Utilizing Design to establish `virtual community’- Paper presented at 4th EAD conference, Aveiro Portugal, April 2001

Design Investigation: development of an effective information strategy using Intranet and Internet technology to support teaching of design.  Also designed and built prototype.  MA thesis, June 1997

Design Investigation: into the networking and information system at the University of Brabant, Tilburg, the Netherlands.  Report for Division of Learning Development, September 1994

Developing a coherent IT/ODL strategy: for the University as it made the transition from a locally based University to a geographically distributed organisation.  Research Report for Division of Learning Development, July 1993